AI Insights · Timothy · October 2022
Top 5 Gacha Games on iOS in the US - Q3 2022 Performance
Discover the performance trends of the top 5 Gacha games on iOS in the United States during Q3 2022, including insights on downloads, revenue, and active users.
The third quarter of 2022 saw notable performances from the top 5 Gacha games on iOS in the United States. Let's delve into the weekly trends for downloads, revenue, and active users for these popular apps.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED experienced remarkable growth in both revenue and downloads. Weekly revenue peaked at approximately $801K in mid-September before dropping to $394K by the end of the month. Downloads showed a significant spike, reaching 809K in early September. Active users mirrored this trend, with numbers climbing from 71K at the start of the quarter to a peak of 749K in early September, before settling at 383K.
8 Ball Pool™ by Miniclip.com maintained a steady performance throughout the quarter. Weekly revenue fluctuated, peaking at $519K in late July and ending the quarter at $341K. Downloads remained relatively stable, with a slight increase in late July reaching 143K. Active users consistently hovered around the 2M mark, demonstrating strong user retention.
Nintendo Co., Ltd.'s Mario Kart Tour showed consistent revenue and download figures. Weekly revenue ranged from $210K to $293K, with the highest earnings recorded at the end of September. Downloads remained steady, peaking at 97K in late July. Active users displayed a stable trend, ranging between 416K and 551K throughout the quarter.
Tower of Fantasy from Level Infinite, despite being a newer entrant, saw impressive revenue and download figures initially. Weekly revenue started strong at $1.37M in early August but declined to $151K by the end of September. Downloads peaked at 670K in the first week but dropped significantly to 8K by the end of the quarter. Active users followed a similar pattern, starting at 518K and decreasing to 75K.
Top War: Battle Game by River Game HK Limited displayed fluctuating revenue trends. Weekly revenue peaked at $1.6M in mid-July and settled at $1M by the end of September. Downloads saw a significant drop from 290K in early July to 28K by the end of the quarter. Active users showed a decline, starting at 68K and ending the quarter at 41K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.